package com.server.response;

import com.server.protocols.SProtocols;
import com.webserver.server.net.BaseMessage;

public class EntryGameResp extends BaseMessage{
	public int state;
	public long leave_time;
	public int online_time;
	public EntryGameResp(int state,long leave_time,int online_time) {
		this.state = state;
		this.leave_time = leave_time;
		this.online_time = online_time;
	}
	
	@Override
	public int GetProtocol() {
		return SProtocols.ENTRY_GAME;
	}
}
